What is the LEGO® Learning System?
The LEGO® Learning System is a range of interconnected solutions that work seamlessly together, making it easier to implement STEAM learning at the classroom, school, and district levels. This intuitive, inclusive, and highly adaptable system meets every student wherever they are in their learning journey. Its progression of standards-aligned learning units, LEGO bricks, intuitive hardware, and programming languages helps students of all ages develop essential skills like creativity and critical thinking.
What is the target age group for the LEGO Learning System?
The LEGO Learning System is designed to develop STEAM and essential life skills in primary and
secondary school students.
Built-in scaffolding makes it easy for students and teachers to get started and move seamlessly
through the lessons.
What is the learning value of the LEGO Learning System?
The LEGO Learning System uses a progression of playful learning experiences to build STEAM knowledge, academic practices, and 2ist century skills at the primary and secondary school levels.
These learning experiences strengthen students' ability to apply STEAM concepts, practice interdisciplinary skills (e.g., scientific inquiry, computational thinking, engineering, and Sensitivity: Internal mathematical practices), and develop essential future-proof skills like creativity, critical thinking, collaboration, and effective communication with confidence.
Based on research into the power of learning through play in driving holistic skills development, the learning experiences that comprise the LEGO Learning System facilitate rapid and iterative physical prototyping and experimentation. Abstract STEAM concepts become tangible as students move from simple explorations of specific concepts to tackling increasingly complex real-world challenges. The process of modeling and visualizing phenomena through multimodal experiences helps students learn STEAM concepts quickly and at a deep level.
The system's sequence of playful learning units enables students to successfully experience a progression of learning from grade to grade. A recognizable and familiar set of tools is used from kindergarten to grade 12, actively engaging students in creating and refining solutions in order to solve individually relatable and increasingly complex challenges. This progression fosters a high level of engagement in a safe and joyful environment that encourages trial and error.
How is the learning progression designed?
How The LEGO Learning System uses a progression of easy-to-follow, standards-aligned lesson plans presented in fun thematic units that are intentionally designed to spiral and deepen students' learning. Easy "getting started" material supports students as they build confidence in their creativity and problem-solving abilities. The system's progression provides endless opportunities for students to use their imaginations and apply increasingly sophisticated coding and engineering skills as they develop their solutions.
Does the LEGO Learning System include a pre-K to K solution?
Though not a formal part of the LEGO Learning System, the LEGO Education Early Learning portfolio builds a strong foundation for learning through play. These solutions are specially designed for children in pre-K and kindergarten to stimulate their curiosity and desire to explore together, laying the foundation for STEAM learning, and preparing them for primary school.
Research shows that the earlier students begin to engage with STEAM subjects, the higher their confidence. LEGO Education is ready to support that development with hands-on solutions for all ages and abilities.
What makes the LEGO Learning System systematic?
This systematic approach of hands-on STEAM learning experiences combines LEGO bricks, programmable hardware (e.g., Hub, motors, sensors), and a Scratch-based or Python programming language with lesson plans that teach students how to solve relatable challenges all within the same app. All of the system's components scale from simple to complex. Simple building with familiar stackable LEGO bricks leads to prototyping with sturdy LEGO Technic elements, and it progresses from icon-based block coding for non-readers to word-based block coding and finally to text-based coding.
Schools can choose to dive fully into our comprehensive technology-enhanced STEAM solutions with LEGO® Education SPIKE™ Essential for primary school and LEGO® Education SPIKE™ Prime for secondary school. Or start with LEGO® Education BricQ Motion Essential and LEGO® Education BricQ Motion Prime for primary and secondary school. BricQ Motion is a hands-on analog solution that explores the physical science of sports. When used together, these four solutions unlock even more learning opportunities.
What does a LEGO® Learning System solution include?
Each LEGO Learning System solution includes a progression of standards-aligned learning units, LEGO bricks, intuitive hardware, and digital tools designed to build students' 2lst century skills. This easy-to-integrate system of products can be adopted in full or introduced over time as it scales seamlessly from entirely hands-on analog solutions to digitally-enhanced solutions. The professional development components allow teachers to learn, practice, and master the competencies they need to empower their students to succeed.
How many products comprise the LEGO Learning System? What are their roles in the overall
system?
The LEGO Learning System offers 4 solutions for primary and secondary education.
- 45345 LEGO® Education SPIKE™ Essential Set
- 45678 LEGO® Education SPIKE Prime Set
- 45401 LEGO® Education BricQ Motion Essential Set
- 45400 LEGO® Education BricQMotion Prime Set
SPIKE Essential gets primary school students excited about STEAM learning by engaging them in playful, narrative-based problem-solving as they investigate simple solutions to increasingly complex challenges. This solution combines stackable LEGO bricks, simple hardware, and an easy coding language based on Scratch to keep students exploring as they develop into independent STEAM thinkers.
SPIKE Prime engages secondary school students in critical thinking, data analysis, and prototype development as they refine creative hands-on solutions to real-world problems. This solution combines robust LEGO Technic elements, versatile and accurate hardware, and a Sensitivity: Internal familiar coding language based on Scratch and Python to enable students to explore complex engineering and technology concepts within a real-world context.
BricQ Motion Essential and BricQ Motion Prime allow primary and secondary school students to discover forces, motion, and interactions in a sports-related context. They'll set bricks in motion as they explore physical science hands-on and without technology.
Which products should I start with?
Which One option is to dive right into using our comprehensive technology-enhanced STEAM solutions
with SPIKE Essential for primary school and SPIKE Prime for secondary school. Both of these
core LEGO Learning System solutions meet students at their level, building their skills as they
progress in their learning journey.
Alternatively, you could start with BricQ Motion Essential and BricQ Motion Prime for primary
and secondary school. BricQMotion is a hands-on analog solution that explores the physical
science of sports without the use of technology.
How do I start using this material with my students?
The "getting-started" material, grade-band structured units, and 45-minute standards-aligned lesson plans make it easy for teachers to start implementing these solutions in their classrooms, driving concrete learning outcomes right out of the gate.
For more guidance, please visit LEGOeducation.com/start. Select the solution you'll be using, and follow the onboarding guide for your set/unit grade band.