The best tool for learning coding, electronics and robotics
just got an upgrade!
This intuitive, flexible, and adjustable approach to hands-on learning readies students for success in the future, broadening their skillset and inspiring them as life-long learners with unlimited possibilities for hands-on, creative STEAM education.
The comprehensive LEGO® Learning System can be adopted for primary and secondary education, with or without technology. It can be implemented all at once or gradually as students progress. Year after year, learners develop their knowledge of STEAM principles, improving their abilities to approach problems hands-on, engage in systematic creativity, and think critically, cooperatively, and articulately.
Premium, technology-enhanced STEAM solutions.
Encourages broad STEAM learning and application of computational thinking with a focus on coding, technology and digital integration.
Non-tech solutions with a focus on physical science.
Provides a foundational understanding of physical science concepts and an analogue introduction to computational thinking.
Explore up to 400+ lessons with everything you need from what sets you need to building instructions.
A custom educational program that motivates teachers to acquire, hone, and perfect skillsets to foster enjoyable, active STEAM instruction with the greatest possible effect on student results.
Receiving exceptional support and guidance when it comes to technical issues is critical. That's why LEGO® Education have developed a Troubleshooting Page to make things easier and to ensure a seamless experience with these educational resources.
Get SupportThe LEGO® Learning System is a range of interconnected solutions that work seamlessly together, making it easier to implement STEAM learning at the classroom, school, and district levels. This intuitive, inclusive, and highly adaptable system meets every student wherever they are in their learning journey. Its progression of standards-aligned learning units, LEGO bricks, intuitive hardware, and programming languages helps students of all ages develop essential skills like creativity and critical thinking.
The LEGO Learning System is designed to develop STEAM and essential life skills in primary and
secondary school students.
Built-in scaffolding makes it easy for students and teachers to get started and move seamlessly
through the lessons.
The LEGO Learning System uses a progression of playful learning experiences to build STEAM knowledge, academic practices, and 2ist century skills at the primary and secondary school levels.
These learning experiences strengthen students' ability to apply STEAM concepts, practice interdisciplinary skills (e.g., scientific inquiry, computational thinking, engineering, and Sensitivity: Internal mathematical practices), and develop essential future-proof skills like creativity, critical thinking, collaboration, and effective communication with confidence.
Based on research into the power of learning through play in driving holistic skills development, the learning experiences that comprise the LEGO Learning System facilitate rapid and iterative physical prototyping and experimentation. Abstract STEAM concepts become tangible as students move from simple explorations of specific concepts to tackling increasingly complex real-world challenges. The process of modeling and visualizing phenomena through multimodal experiences helps students learn STEAM concepts quickly and at a deep level.
The system's sequence of playful learning units enables students to successfully experience a progression of learning from grade to grade. A recognizable and familiar set of tools is used from kindergarten to grade 12, actively engaging students in creating and refining solutions in order to solve individually relatable and increasingly complex challenges. This progression fosters a high level of engagement in a safe and joyful environment that encourages trial and error.
How The LEGO Learning System uses a progression of easy-to-follow, standards-aligned lesson plans presented in fun thematic units that are intentionally designed to spiral and deepen students' learning. Easy "getting started" material supports students as they build confidence in their creativity and problem-solving abilities. The system's progression provides endless opportunities for students to use their imaginations and apply increasingly sophisticated coding and engineering skills as they develop their solutions.
Though not a formal part of the LEGO Learning System, the LEGO Education Early Learning portfolio builds a strong foundation for learning through play. These solutions are specially designed for children in pre-K and kindergarten to stimulate their curiosity and desire to explore together, laying the foundation for STEAM learning, and preparing them for primary school.
Research shows that the earlier students begin to engage with STEAM subjects, the higher their confidence. LEGO Education is ready to support that development with hands-on solutions for all ages and abilities.
This systematic approach of hands-on STEAM learning experiences combines LEGO bricks, programmable hardware (e.g., Hub, motors, sensors), and a Scratch-based or Python programming language with lesson plans that teach students how to solve relatable challenges all within the same app. All of the system's components scale from simple to complex. Simple building with familiar stackable LEGO bricks leads to prototyping with sturdy LEGO Technic elements, and it progresses from icon-based block coding for non-readers to word-based block coding and finally to text-based coding.
Schools can choose to dive fully into our comprehensive technology-enhanced STEAM solutions with LEGO® Education SPIKE™ Essential for primary school and LEGO® Education SPIKE™ Prime for secondary school. Or start with LEGO® Education BricQ Motion Essential and LEGO® Education BricQ Motion Prime for primary and secondary school. BricQ Motion is a hands-on analog solution that explores the physical science of sports. When used together, these four solutions unlock even more learning opportunities.
Each LEGO Learning System solution includes a progression of standards-aligned learning units, LEGO bricks, intuitive hardware, and digital tools designed to build students' 2lst century skills. This easy-to-integrate system of products can be adopted in full or introduced over time as it scales seamlessly from entirely hands-on analog solutions to digitally-enhanced solutions. The professional development components allow teachers to learn, practice, and master the competencies they need to empower their students to succeed.
The LEGO Learning System offers 4 solutions for primary and secondary education.
SPIKE Essential gets primary school students excited about STEAM learning by engaging them in playful, narrative-based problem-solving as they investigate simple solutions to increasingly complex challenges. This solution combines stackable LEGO bricks, simple hardware, and an easy coding language based on Scratch to keep students exploring as they develop into independent STEAM thinkers.
SPIKE Prime engages secondary school students in critical thinking, data analysis, and prototype development as they refine creative hands-on solutions to real-world problems. This solution combines robust LEGO Technic elements, versatile and accurate hardware, and a Sensitivity: Internal familiar coding language based on Scratch and Python to enable students to explore complex engineering and technology concepts within a real-world context.
BricQ Motion Essential and BricQ Motion Prime allow primary and secondary school students to discover forces, motion, and interactions in a sports-related context. They'll set bricks in motion as they explore physical science hands-on and without technology.
Which One option is to dive right into using our comprehensive technology-enhanced STEAM solutions
with SPIKE Essential for primary school and SPIKE Prime for secondary school. Both of these
core LEGO Learning System solutions meet students at their level, building their skills as they
progress in their learning journey.
Alternatively, you could start with BricQ Motion Essential and BricQ Motion Prime for primary
and secondary school. BricQMotion is a hands-on analog solution that explores the physical
science of sports without the use of technology.
The "getting-started" material, grade-band structured units, and 45-minute standards-aligned lesson plans make it easy for teachers to start implementing these solutions in their classrooms, driving concrete learning outcomes right out of the gate.
For more guidance, please visit LEGOeducation.com/start. Select the solution you'll be using, and follow the onboarding guide for your set/unit grade band.
A LEGO Learning System curriculum unit is a progression of lessons, which includes lesson plans and teaching resources. Each unit starts with an introductory lesson that's followed by guided activities and an open project. Each curriculum unit includes 6-8, 45-minute lessons (the open project is 2 x 45 min). Additionally, each lesson includes 30+ minutes of language arts or math extensions. Therefore, each curriculum unit contains a total of 6-10 hours of educational content.
LEGO Education SPIKE™ Essential offers 6 curriculum units in total; 2 for lower primary (grades
1 & 2) and 3 for upper primary (grades 3-5). The sixth unit is designed specifically for the FIRST®
LEGO League Explore competition.
SPIKE Prime offers 5 curriculum units for secondary school students, all mapped to grade 6-8
curriculum standards.
BricQ Motion Essential offers 2 curriculum units; one for lower primary and one for upper
primary.
BricQ Motion Prime offers one curriculum unit for secondary school students.
All of the LEGO Learning System learning units are linked to national standards for primary and secondary school. Each unit includes a learning promise that's supported by a progression of playful learning experiences designed to develop students' STEAM knowledge, academic practices, and 21st century skills.
Please visit LEGOeducation.com/lessons to find all of LEGO Education's online lesson plans and teaching resources. You can search by product, grade, subject, or keyword to find an engaging lesson that fits your needs.
The LEGO Learning System curriculum is available in 21 languages: English (US), English (UK), English (AU), Chinese, Japanese, Russian, German, Dutch, Swedish, Norwegian, Danish, French, Italian, Korean, Portuguese (BR), Spanish, Spanish (MX), Polish, Turkish, Vietnamese, and Arabic.
Each lesson includes an observational checklist for teachers, and tools to support selfassessment and peer (student-to-student) feedback.
Yes! The LEGO Learning System offers hybrid extensions to provide the flexibility to extend the learning experience to remote environments, and to help students continue their learning outside of class. Used in combination with the classroom sets, the Personal Learning Kits are designed to support hybrid learning by reinforcing students' learning outcomes at home.
We offer two versions of the Personal Learning Kit.
LEGO® Education BricQ Motion Essential is an engaging introductory hands-on STEAM solution in the LEGO Learning System that encourages students to discover physical science in action. It engages pupils in years 1-5 in STEAM learning as they experiment with forces, motion and interactions in the context of sports.
Shop NowLEGO® Education SPIKE™ Essential provides students in years 1-5 with interactive STEAM learning opportunities, promoting literacy, mathematics, and socio-emotional growth. Through engaging learning units that feature everyday topics and relatable LEGO minifigures, students can utilize building elements to create stories and tackle real-world problems.
Shop NowExplore up to 400+ lessons with everything you need from what sets you need to building instructions.
Download Lesson PlansA custom educational program that motivates teachers to acquire, hone & perfect skillsets to foster enjoyable, active STEAM instructions.
Find Out MoreReceiving exceptional support and guidance when it comes to technical issues is critical. That's why LEGO® Education have developed a Troubleshooting Page to make things easier and to ensure a seamless experience with these educational resources.
Get SupportLEGO® Education BricQ Motion Prime is an engaging introductory hands-on STEAM solution in the LEGO Learning System that encourages students to discover physical science in action. It engages pupils in years 5-8 (primary and secondary school) in STEAM learning as they experiment with forces, motion and interactions in the context of sports.
Shop NowThe LEGO® Education SPIKE™ Prime Set is the recommended STEAM learning resource for secondary school students. Using colorful LEGO elements, user-friendly hardware, and an easy-to-use drag-and-drop Scratch-based coding language, SPIKE Prime encourages students to think critically and solve complex problems.
Shop NowFeaturing more than 600 LEGO pieces, this set is equipped with large wheels, gear racks, a Colour Sensor and Large Motor, a Maker Plate for convenient assembly with desired SBC devices, and more. Used in combination with the SPIKE Prime Set and its complimentary SPIKE App, users can embark on a captivating robotics journey with upwards of 10 hours of curriculum-aligned, competition-ready lessons.
Shop NowExplore up to 400+ lessons with everything you need from what sets you need to building instructions.
Download Lesson PlansA custom educational program that motivates teachers to acquire, hone & perfect skillsets to foster enjoyable, active STEAM instructions.
Find Out MoreReceiving exceptional support and guidance when it comes to technical issues is critical. That's why LEGO® Education have developed a Troubleshooting Page to make things easier and to ensure a seamless experience with these educational resources.
Get SupportUnit plans consist of 6-8 45min lessons which include everything you need, from what sets you require to building instructions.
This unit will provide your pupils with an understanding of forces and motion as they plan and conduct investigations about the cause and effect of push and pull forces.
These seven lessons will introduce your pupils to the process of asking and answering questions, data analysis and how to present their ideas. They will work towards determining whether their design solutions work as they were intended to change the speed or direction of an object with a push or a pull.
This unit will develop your pupils' understanding of forces and motion as they engage in and conduct investigations about the effects of balanced and unbalanced forces. They will investigate the patterns in an object's motion, developing and sharpening their ability to predict its future motion. Along the way, they will develop their collaborative conversation skills as they effectively engage in a range of discussions.
Download Unit PlanThis unit combines the smart hardware from LEGO® Education SPIKETM Essential with unique building elements from LEGO® Education BricQ Motion Essential to challenge your students’ STEAM knowledge and push their creativity to new heights!
Your students will follow printable, easy-to-use, one-page activity briefs as they tackle a range of scientific inquiry-based engineering design challenges. These open-ended challenges will engage them in holistic STEAM learning while deepening their problem-solving skills and sharpening their creativity.
Prior experience with both SPIKE Essential and BricQ Motion Essential is highly recommended.
This unit will develop your pupils' engineering design skills as they investigate ways of defining problems, brainstorming solutions, and testing and refining prototypes. They will refine their problem-solving skills as they create a solution to a problem that has constraints, and improve upon others’ ideas. All while honing their ability to identify failure points and success criteria when comparing, modifying, and evaluating a solution.
Your pupils will improve their communication skills as they engage in a range of collaborative discussions about their solutions.
This unit will develop your pupils' understanding of energy, energy transfer and collision. They will explore ways of using observation skills as they anticipate the outcomes of energy changes during a collision, describe the relationship between energy and speed, and predict how energy moves from one place to another. They will also broaden their understanding of energy conversion (potential and kinetic) by investigating a solution that converts energy from one form into another, testing the solution to improve and refine its function.
Your pupils will improve their communication skills as they engage in a range of collaborative discussions about energy, energy transfer and collision.
This unit will develop your pupils' understanding of computer science as they create sequences and loops, decompose problems, and improve programs in order to meet specific needs. They will investigate ways of accurately describing the decisions they have made when creating a program, carry out fair tests and develop their ability to generate and debug multiple solutions.
Your pupils will use relevant facts and descriptive details to recount experiences. This will help them to improve their communication skills.
In this unit, your pupils will apply their engineering design skills to each step of the design process by defining a problem with success criteria, making different prototypes, establishing systematic testing procedures, analysing data to improve their solutions and describing why their solution is the best.
Download Unit PlanThis unit will challenge your pupils to apply their scientific enquiry skills to provide evidence of the change in an object’s motion based on its force and mass. They will apply Newton’s three laws of motion as they design, develop and optimise a solution involving the collision of 2 objects. Throughout these lessons, they will strengthen their oral communication skills in collaborative discussions, presenting and analysing their solutions.
Download Unit PlanThis unit combines the smart hardware from LEGO® Education SPIKETM Prime with the unique building elements from LEGO® Education BricQ Motion Prime to challenge your students’ STEAM knowledge and push their creativity to new heights!
Your students will follow printable, easy-to-use, one-page activity briefs as they tackle a range of scientific inquiry-based engineering design challenges. These open-ended challenges will engage them in holistic STEAM learning while deepening their problem-solving skills and sharpening their creativity.
Prior experience with both SPIKE Prime and BricQ Motion Prime is highly recommended.
In this unit, your pupils will develop effective problem-solving skills by decomposing problems into smaller parts. They'll use pseudocode as a tool for sequencing actions, use existing code with attributes to recognise patterns, systematically identify and fix bugs, and use conditions and compound conditions to program encoded devices.
Download Unit PlanIn this unit, your pupils will create clearly-named variables and lists representing different data types and perform basic maths operations on their values. They'll learn how to make cloud data useful and reliable, improve their programs in order to refine a solution, and design projects that combine hardware and software components to collect and exchange data.
Download Unit PlanIn this unit, your pupils will be introduced to the world of robotics competitions as they gradually learn the basics of building and programming autonomous robots using sensors. Working together to build an effective competition robot, they'll systematically test and refine programs, using the design process to develop a solution in order to complete missions, all the while developing skills related to collaboration and teamwork along with life skills for their future careers.
Download Unit Plan